![]() A mobile armoured flamethrower would allow the short-ranged weapon system to get close to the enemy with minimal risk from small-arms fire.Ĭhurchill Crocodile firing its flamethrower With the First World War bringing about the development of the tank and the flamethrower, different nations would devise ways to combine the two into a single weapon system during the interwar period. Vulnerable to shots through the top front of the turret.The use of the flamethrower is situational as most tanks at this BR are fully enclosed.Inadequate 75 mm gun, same as the one on the Churchill VII.Flamethrower fuel is vulnerable to being shot.Access to a flamethrower, effective against open-topped vehicles.It will struggle to get into any strategic spots during matches, and extra care must be taken to avoid enemies camping around the maps at the start of a match. The tank's slow top speed, combined with its relatively poor main armament, makes it very situational most of the time. Thanks to its thick armour, the Churchill Crocodile can hold a strategic position, like a choke point or a capture zone. Due to the 75 mm's low penetration and situational use of the flamethrower, it is recommended to work and rely on teammates to help destroy the enemy. The flamethrower is useful against open-topped vehicles, but otherwise the Churchill Crocodile's offensive capabilities remain the same as the Churchill VII with the 75 mm gun. The Churchill Crocodile is not too different from the Churchill VII, being a modified version with a flamethrower weapon in the bow gunner position. The flamethrower can be used to kill open-topped targets behind cover, by just spraying it over an obstacle until at least some of the flames land on the enemy Furthermore, the flamethrower's range is limited, and aiming it requires aiming the gun upwards, which can interfere with firing from the main gun. The use of the flamethrower is highly situational: most of the time, it will not damage enemy tanks that are adequately protected. The tank crew will be unharmed, but the weapon system will be rendered unusable. If this fuel tank is destroyed, it will explode. Flamethrower fuel tanks are susceptible to being shot. When it is not in use, the fuel trailer is a major indicator of the vehicle. Since this weapon is very unique, enemies will know a Churchill Crocodile is around when the flamethrower is used. Fire can serve as a deterrent to vehicles with exposed crew from getting too close, something that can be problematic for a Churchill tank. Fully armoured vehicles can be shot with flames to blind and confuse them which can allow the Crocodile to shoot back or reposition itself. In attacking enemies that are fully armoured, a Churchill Crocodile can use its flamethrower to temporarily blind or distract the enemy. Unfortunately, the slow speed of the Crocodile can make it difficult to get within range, so players will need to use the vertical limit to lob shots onto the enemy. Vertical guidance is quite good, which can allow it to reach targets at short ranges outside of point-blank. As such, it has a very limited traverse and is dependent on the hull position for horizontal targeting. ![]() This weapon is located in the bow gun position, replacing the machine gun mounted in the regular Churchill VII. 6/2, however, would be burnt down within a few seconds. For example, if a Churchill Crocodile shot flames at a Pz.IV H, it would take no damage. However, this weapon is particularly useful for eliminating exposed crew members in open-topped vehicles and SPAA. Due to the weight of fuel, flamethrowers can only hit targets at relatively short ranges. Main articles: Flamethrower, BESA (7.92 mm)Īs the flamethrower is unable to penetrate fully armoured vehicles, it is ineffective damage-wise against most tanks that a player will encounter. The gun sight has excellent zoom, making mid-range engagements easier. ![]() ![]() ![]() The gun depression of -10 degrees allows for easier fighting in mountainous terrain. The most you can do is disable external components like barrels and tracks. In an uptier, your gun will barely damage enemy vehicles. Its best shell can only go through 103 mm of armour. ![]()
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